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Fallout 76 – Supplies and Storage Management – Part 1

Fallout76
Posted in Technology & Media, Fallout76, Games

At the beginning you quickly learn that you should collect everything that is lying around. You will have far too little and be happy about any piece lying around. But the joy will not last long, because your box will fill up quickly. In the beginning you are still happily making ammunition, weapons, armor and equipment for your camp, but soon everything is built and the box is full. Then at the latest you should read the article maximum supplies in Fallout 76, which offers you valuable information.

Note that storage management in Fallout 76 affects not only junk, but all inventory. These include:

  • Scrap and Objects
  • Food and Drink (Nutrition)
  • Weapons and Ammo
  • Armor
  • Chems (Rad -X, Rad-Away, Stimpak)

For the Storage of food, weapons and ammunition, armor and chems, there is the second part of stock management in Fallout 76. There is also a Storage limit guide and recommendations in Fallout 76.

possibilities of scrap

Every part you find has a proportion of basic elements as well as a proportion of useless non-essential parts. The basic element is therefore always heavier than the disassembled individual elements. Because of this, there are exactly five options for how you can deal with objects in Appalachia:

  • You leave the part and ignore it (this option is very interesting later in the game when you already have enough parts from it and there is no dealer nearby)
  • Collect the item and sell it to the nearest trader (this option brings the most money, as each item requires at least 1 cap)
  • Collect the item, dismantle it into scrap, turn it into bulk packs and sell the bulk pack (rather expensive option, since on the one hand plastic is needed and on the other hand you get significantly less caps)
  • Collect the object and store it in your crate (rather weight-intensive option, since you only buy objects as individual parts should be stored to save weight)
  • Collect the item, disassemble it into scrap and store these scrap items in your crate (default)

As you can see, you have a total of 5 different options and are now asking yourself: Which of the five should you choose for yourself? Which of the five is the best option. The answer is very clear: There is no such thing as best or worst, it all depends on the following factors:

  • Total carrying capacity and currently used carrying capacity
  • Total crate capacity and currently used crate capacity
  • Distance to nearest train station or distance to nearest merchant
  • Required basic elements / Basic Junk

In fact, inventory management is actually the hardest task, as you will have too much of some items and not enough of others. A rotating wrench can serve as an example. You will never have enough screws, so you should take the screwdriver with you and salvage (disassemble). However, you also get 2 elements of steel for one screw, but you will have more than enough of them. In this case, the lack of resource decides your approach.

Choose which option for junk and when

Now I would like to briefly give you the options step by step to achieve perfect storage management in Fallout 76.

Leave parts (ignore)

  • Leave parts where you already have enough of all the raw materials it contains and there is no trader nearby that would not have enough carrying capacity to the next trader, crate or camp
  • Leave parts if you already have enough of all the raw materials it contains and there is no dealer nearby, the carrying capacity is sufficient but your box is already full

Collect the item and sell it (full-sale)

  • Collect and sell the object if you already have enough of all the raw materials it contains and you have enough carrying capacity to reach the next trader
  • Collect and sell the object if you already have all of them have enough raw materials in stock and your carrying capacity is sufficient to your crate or camp, as well as your crate can handle the scrap. Sell ​​to the nearest dealer as soon as possible

Collect the object, dismantle it into scrap and sell the scrap (partial sale)

  • Collect the item and scrap it at the nearest workbench if you need an included resource. If you have enough plastic, you can sell the scrap base parts you don’t need in bulk packs to the nearest dealer. You get less here, but you have the advantage that you get the necessary basic material.

Collect the item and store it in your crate

  • If you can’t find any salvage benches nearby but have access to a crate, collect the item and place it in your crate. This option is extremely weight intensive and doesn’t give you much benefit unless you’re in a hurry and don’t have the time. In general, I advise against this option.

Collect the object, dismantle it and store it

  • This is the notorious default way you’ll start out. You will collect everything until the backpack is full. You will then disassemble it and store it in your box. You will quickly realize that you have too much of some things and not enough of others. In addition, it is often good not to automatically recycle all the scrap, but rather the individual objects. This will give you a sense of which objects have which basic elements. You can quickly decide whether you still need the item as scrap or whether you can sell it after looking around or, if necessary, leave it there.

Skills for Scrap

Note that with the Messie skill you dismantle scrap much lighter, giving you more carrying capacity. This is certainly one of your first skills, which you should use at the beginning. However, the skill does not affect the storage chest.

Food, Weapons, Armor, Ammo and Chems

So far I’ve only dealt with scrap in the article. The junk problem, like everything else in Fallout 76, is a storage problem, but it’s not the only one. In addition to scrap, there is of course also food, weapons and ammunition, armor and chems. These also require a weight and should be calculated.

More about Fallout 76

You can find more about Fallout 76 on the Overview page for Fallout 76. You can find more games on the Overview page for games.

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